![]() ![]() Step 10: Select “Auto-Import.” A pop up window will appear with the title “Warning: Screen… ?” Step 9: From the top menu toolbar, select “Daz3D” and then “DazToMaya.” A pop up window will appear with the title “DazToMaya v1.6.” ![]() Step 8: Under DazToMaya.py, select the boxes next to “Loaded” and “Auto Load.” By selecting the “Refresh” button, this will update the top menu toolbar to include “Daz3D”. Step 7: Open Maya and from the top menu toolbar select “Windows,” “Settings/Preferences,” and then “Plug in Manager.” A pop up window will appear with the title “Plug in Manager.” Step 6: Within the top menu toolbar, select “Scripts,” “Bridges”, and then “Daz to Maya.” A pop up window will appear with the title “FBX Export File.” From the “Save as Type” select “Autodesk FBX (*.fbx) and select save. Step 4: Select the file you wish to have the image save to. ![]() A pop up window will appear with the title “Export File.” Step 3: From the top menu toolbar select “File” and then “Export” from the drop down menu. Step 2: Select the “Scene” tab in the upper right hand corner and highlight the entire character package to be converted to Maya. Step 1: Open your character in Daz Studio. For an auto-export process, start with step 6. Steps 1-5 are for a manual export process. ![]()
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